I Hate the Bouncer is a free 2D platforming videogame for the Windows operating system, made by Douglas Wreden.
A download link is here:
1) After downloading the zip file above, unzip the contents to a location on your computer.
2) Open up the unzipped folder and run the “I Hate the Bouncer” application. It should install and start running.
NOTE: Some computers will have an install error that says a Microsoft assembly must be installed. If so, you need to download the XNA framework HERE:
Downloading this framework will allow your computer to run XNA games.
“I Hate the Bouncer” is a passion project of mine, made out of my love for 2D platformers. In particular, it was inspired by Super Crate Box (http://www.supercratebox.com/) and other platformers such as Spelunky, Rayman Origins, and Donkey Kong Country.
The game itself was developed in C# using Microsoft’s XNA tools and was written almost entirely from scratch. The only outside code comes from Luke Rymarz’s ProgressBar class, found here: http://lukerymarz.com/alearningexperience/2009/04/simple-xna-progress-bar.html , which is used to create the “invincibility bar” in the game background. In total, the project is a little more than 9,000 lines of code.
Art assets were found online for free. Specifically, most of the art comes from the free GfxLib Fuzed art pack, found here: http://www.spicypixel.net/2008/01/10/gfxlib-fuzed-a-free-developer-graphic-library/ . Additionally, a small amount of art was used from Daniel Cook’s “Tyrian ships and tiles” art pack, found here: http://www.lostgarden.com/2007/04/free-game-graphics-tyrian-ships-and.html . Both packs are free to use in distributed projects.
Lastly, all music and sound effects were composed by myself, using Fruity Loops Studio. The songs used in the game are available for free download at my soundcloud page, located at https://soundcloud.com/user8170256 , along with some of the other music I’ve made. If you enjoyed the sound effects that I used in the game, I would be happy to let others use them, so just email me and I can send them to you.
Thank you for playing!